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Older games · Badge unlocks

Old NBA 2K Badge Unlock Requirements

Before 2K21, badges were earned by playing, not by hitting an attribute rating. These are the unlock requirements for NBA 2K15 through 2K20, the games before attribute-rating badges. They cover how many corner threes, contact dunks and assists it took, plus the streaks, discipline levels and connections behind the personality badges. 2K20 switched to badge points with no published counts, and 2K13 and 2K14 had Signature Skills rather than badges (listed at the bottom of this page), and 2K12 and earlier had neither.

NBA 2K20 badge unlocks

2K20 ended the count-based unlocks. After each game you earned badge points, attribute points and VC, and spent badge points to add or upgrade badges through Bronze, Silver, Gold and Hall of Fame. You could add, remove or lower badges at will with no regrinding. Slots grew with your overall (an 80 overall had about 5), and archetypes got more badges, and higher tiers, in their main skill, with weaker areas capped below Hall of Fame. There are no published point costs or attribute thresholds, so this section lists the 75 badges and what each does. NBA2KW, Sports Gamers Online's official list and SegmentNext all name the same badges; 2K said close to 80 badges in total, with some exclusive to Neighborhood and Playground.

Finishing

AcrobatWhat it does: boosts difficult layups (spin, half-spin, hop-step, euro-step, cradle, reverse, change-shot)
Backdown PunisherWhat it does: improves backing down a defender in the paint
Consistent FinisherWhat it does: cuts the penalty for poorly released layups
Contact FinisherWhat it does: converts contact layups and dunks in traffic more often
Cross-Key ScorerWhat it does: boosts layups and close shots when moving across the paint
Deep HooksWhat it does: reduces the distance penalty on post hooks
DropstepperWhat it does: makes post drop-steps and hop-steps work better and protects the ball
Fancy FootworkWhat it does: helps you beat defenders with euro, cradle, hop-step and spin gathers
Fastbreak FinisherWhat it does: extra Takeover meter for dunking on a fast break
Giant SlayerWhat it does: better layups over taller defenders, fewer blocks
Lob City FinisherWhat it does: better alley-oop finishes
Pick & RollerWhat it does: shot boost as the roller shortly after the catch
Pro TouchWhat it does: extra boost for good layup timing, even slightly early or late
Putback BossWhat it does: boosts putbacks right after an offensive rebound
Relentless FinisherWhat it does: less energy lost finishing through contact
ShowtimeWhat it does: Takeover boost for you and teammates after an and-1 or flashy dunk
Slithery FinisherWhat it does: slide through traffic and avoid contact at the rim
Tear DropperWhat it does: better floaters and runners

Shooting

Catch & ShootWhat it does: shooting boost right after catching a pass
Clutch ShooterWhat it does: boost on shots late in the 4th quarter and overtime
Corner SpecialistWhat it does: boost on shots near the corner
DeadeyeWhat it does: less penalty from a closing-out defender (Deep and Mid-Range Deadeye were merged)
Deep FadesWhat it does: less distance penalty on post fadeaways
Difficult ShotsWhat it does: boost on hop-step, spin, step-back and pull-up jumpers
Flexible ReleaseWhat it does: smaller penalty for early or late jump shot releases
Green MachineWhat it does: bigger bonus for consecutive excellent releases
Hot StartWhat it does: shooting bonus from the first make until your first miss
Hot Zone HunterWhat it does: boost on shots from your favorite spots
Ice In VeinsWhat it does: better free throws in close second halves and overtime, with a wider timing window
Pick & PopperWhat it does: boost on shots after setting a screen
Pump Fake MaestroWhat it does: less penalty for shooting after pump fakes
Quick DrawWhat it does: faster jump shot release
Range ExtenderWhat it does: adds distance to your effective shot range
Slippery Off-BallWhat it does: get open off screens more effectively
Steady ShooterWhat it does: smaller penalty on contested shots, smaller bonus on open ones
Tireless ShooterWhat it does: smaller fatigue penalty on jump shots
Volume ShooterWhat it does: bigger boost as your shot attempts pile up

Playmaking

Ankle BreakerWhat it does: defenders stumble or fall more often on your dribble moves
Bail OutWhat it does: more accurate passes out of mid-air
Break StarterWhat it does: more accurate outlet passes after a defensive rebound
DimerWhat it does: boosts open teammates' jump shots after your pass
DownhillWhat it does: faster speed with the ball in transition
Dream ShakeWhat it does: post fakes fool defenders more and shots after fakes get a boost
Flashy PasserWhat it does: extra Takeover meter on flashy-pass assists
Floor GeneralWhat it does: offensive boosts for teammates, and at Hall of Fame you can see their shot percentages
Handles for DaysWhat it does: less energy lost on dribble moves
Lob City PasserWhat it does: more accurate alley-oop passes
Needle ThreaderWhat it does: tough passes get through tight windows more often
Pass Fake MaestroWhat it does: quicker, tighter pass fakes
Post Spin TechnicianWhat it does: post spins and drives work better with less risk of a strip
Quick First StepWhat it does: more explosive first steps out of triple threat and size-ups
Space CreatorWhat it does: more separation on step-back moves and shots
Stop & GoWhat it does: start and stop with the ball quickly using exclusive launches
Tight HandlesWhat it does: better ball handling in size-ups
UnpluckableWhat it does: harder for defenders to strip you on dribble moves

Defense and rebounding

BoxWhat it does: stronger box-outs
Brick WallWhat it does: more effective screens that drain energy from opponents on contact
Chase Down ArtistWhat it does: speed and leaping boost when chasing down a player for a block
ClampsWhat it does: stay in front of ball handlers with quicker cut-offs and better bumps
Defensive LeaderWhat it does: defensive boosts for teammates, and at Hall of Fame you can see opponents' shot percentages
Heart CrusherWhat it does: drains the opponent's Takeover meter after a block or steal
InterceptorWhat it does: more steals in passing lanes
IntimidatorWhat it does: shooters miss more often when you contest and your shot defense improves
Lightning ReflexesWhat it does: earlier Read and React cue on defense
Moving TruckWhat it does: push opponents out of the post more easily
Off-Ball PestWhat it does: harder to get past off the ball, fewer ankle breakers
Pick DodgerWhat it does: navigate screens better on defense
Pick PocketWhat it does: more steals and fewer fouls on strip attempts
Pogo StickWhat it does: go back up quickly for repeat block attempts
Post Move LockdownWhat it does: prevents more offensive post moves
Rebound ChaserWhat it does: track down rebounds from farther away
Rim ProtectorWhat it does: better shot blocking, special block animations and Takeover boosts
Tireless DefenderWhat it does: lose less energy playing aggressive defense
TrapperWhat it does: forces more pick-ups and turnovers when trapping
WormWhat it does: swim or spin around box-outs more easily

NBA 2K19 badge unlocks

Badges had Bronze, Silver, Gold, Hall of Fame and Grand levels. Counts below are what Twinfinite and RealSport101 list; where they differ, it is noted.

Inside scoring

Relentless FinisherTakes physical punishment on contact shots near the rim without severely impacting his energy.Attempt 75 contact layups and/or dunks
AcrobatCan attempt layups with few consequences.Make 15 reverse layups and 5 change-shot layups in one season
Pick and RollerCall for and execute 100 pick-and-rolls in a season
Post Spin TechnicianDominates the post with spin and drive moves.Spin or drive out of the post 100 times in a season
Putback KingKnown for his ability to score baskets immediately off of offensive rebounds near the hoop.Score a set number of putbacksNo exact number listed
Dream-Like Up and UnderAttempt 50 up-and-under shots in a season
Drop-StepperKnown for his ability to user the drop step move to his advantage in the post.Execute 30 drop-step moves
Tear DropperExcels at making floaters and runnersMake 50 floaters in a season

Outside scoring

Deep Range DeadeyeKnocks down contested shots from deep range at a very high percentage.Hit 100 contested deep-range shots
Mid-Range DeadeyeKnocks down the contested shots from medium-range at very high percentage.Score 150 contested shots from the elbow
Pick & PopperExcels as a pick & pop receiver.Score 200 times as the pick-and-pop man
Limitless RangeCan knock down very deep threes better than most.Hit 50 long-range shots from before the hashmark
Corner SpecialistKnown for his ability to knock down threes from the corner.Make 25 corner threes
Difficult ShotsKnown for making tough shots off the dribble.Make 100 contested pull-up and hop shotsOne guide says 100 to 200
Catch & ShootHits stand-still shots off the catch at a high percentage.Score 100 times off a catch-and-shootOnly one guide lists this
Tireless ScorerA player who can spend a good deal of energy without losing effectiveness when attempting to score.Attempt 200 shots while your energy bar is redOnly one guide lists this

Playmaking

Ankle BreakerCan cause his defender to stumble or fall with his dribble moves.Get a double move that leads to a score 200 times
Break StarterStarts fast breaks with accurate outlet passes.Make successful outlet passes in transition after a defensive reboundOne guide says 50; the other gives no number
Pick & Roll MaestroThrows accurate passes and hits shots off screens at a high percentage while orchestrating a pick & roll.Call for 150 screens in a season
Lob City PasserCompletes alley-oop passes at a high rate.Perform 50 alley-oops in a season
Flashy PasserKnown for throwing on-point flashy passes to his receivers.Complete 50 flashy passes in a season
DimerAn elite passer known for hitting teammates in the correct position to score.Get 300 assists

Athleticism

BruiserThe physical nature of this player drains energy from his match-up.Get physical with opponents a set number of timesNo exact number listed
Lob City FinisherCatches and finishes alley-oops better than others.Finish 15 lobs, layups or dunks
Brick WallSets extremely effective screens and drains energy from opponents on pick collisions.Successfully execute 100 screens
PosterizerWill succeed at dunking on opposing defenders more often than others.Make 15 contact dunks
One Man Fast BreakExcels at taking the ball coast to coast on a fast break.Score 100 times on the fast break

Rebounding

Hustle RebounderAn elite rebounder known for chasing rebounds out of his area.Get 70 offensive and 250 defensive rebounds

Defense

Charge CardAdept at placing himself in position to win charge calls.Take 7 chargesOne guide says 7; the other just says repeatedly
Pick DodgerA slithery player who can get around screens easily.Use turbo to get through screens multiple times
Defensive StopperWhile playing on-ball defense, this badge drops various offensive skills of similarly positioned match-ups.Earn multiple good-shot-defense, good-transition-defense and stop-fastbreak teammate grades
Rim ProtectorAn elite shot-blocker who intimidates those around the rim, causing interior shots to be less effective.Constant rim defenseNo exact number listed
Chase Down ArtistTerrific transition shot-blocker.Stop fast breaks with chase-down playsNo exact number listed
Pick PocketKnown for his ability to strip the ball from a ball-handler.Cause 50 loose ballsOnly one guide lists this

NBA 2K18 badge unlocks

2K18 added a badge progress bar and point system, let you earn badges in any mode (MyCAREER, Pro-Am, Park, practice drills and workouts), and dropped Grand badges, leaving Bronze, Silver, Gold and Hall of Fame. Counts stayed close to 2K17's. Hall of Fame is believed to need roughly 3 to 4 times the Bronze requirement (unconfirmed); one guide gives Ankle Breaker as 800 total assists and Dimer as 1,200. The guides below (Sports Gamers Online, Gosunoob and NBA2KW) differ in places, so those rows show both numbers.

Inside scoring

AcrobatCan attempt layups with few consequences.Do 15 reverse layups and 5 change-shot layups in one season
Tear DropperExcels at making floaters and runnersMake 50 floaters in a season
Putback KingKnown for his ability to score baskets immediately off of offensive rebounds near the hoop.Score 50 times after offensive rebounds
Pick and RollerExecute 100 pick-and-rolls (or score 100 times as the roller)
Relentless FinisherTakes physical punishment on contact shots near the rim without severely impacting his energy.Attempt 75 contact layups
Post Spin TechnicianDominates the post with spin and drive moves.Perform 100 post spins or drives in a season
Drop-StepperKnown for his ability to user the drop step move to his advantage in the post.Attempt 30 drop steps in a season
Dream-Like Up and UnderAttempt 50 up-and-under shots out of the post in a season

Outside scoring

Corner SpecialistKnown for his ability to knock down threes from the corner.Hit 25 three-pointers from the corner
Mid-Range DeadeyeKnocks down the contested shots from medium-range at very high percentage.Score 200 heavily contested mid-range shots
Deep Range DeadeyeKnocks down contested shots from deep range at a very high percentage.Score 100 heavily contested deep-range shots
Limitless RangeCan knock down very deep threes better than most.Hit 50 threes from before the hashmark
Difficult ShotsKnown for making tough shots off the dribble.Hit contested pull-ups, hop shots, step-backs and leanersSGO: 100 to 200 pull and hop shots; Gosunoob: 150 combined
Pick & PopperExcels as a pick & pop receiver.Score 200 times as the pick-and-pop man
Tireless ScorerA player who can spend a good deal of energy without losing effectiveness when attempting to score.Attempt 200 shots while exhausted (energy bar red)
Catch & ShootHits stand-still shots off the catch at a high percentage.Take 100 shots off the catch in a seasonSGO and NBA2KW count scores; Gosunoob counts attempts
Free Throw AceShoot and make a lot of free throwsNo exact number listed

Playmaking

Ankle BreakerCan cause his defender to stumble or fall with his dribble moves.Land a double move leading to a score (or a dribble combo followed by an assist) 200 timesHall of Fame: 800 total assists, per NBA2KW
DimerAn elite passer known for hitting teammates in the correct position to score.Get 300 assists in a seasonNBA2KW: 100 to 300 in a season, with Hall of Fame at 1,200 total assists
Glue HandsMake difficult catches by winning 50/50 playsNo exact number listed
Flashy PasserKnown for throwing on-point flashy passes to his receivers.Throw 50 flashy passes in a season
Break StarterStarts fast breaks with accurate outlet passes.Throw 50 outlet passes after a defensive rebound
Lob City PasserCompletes alley-oop passes at a high rate.Do 50 alley-oops in a season
Pick & Roll MaestroThrows accurate passes and hits shots off screens at a high percentage while orchestrating a pick & roll.Call for 150 screens with the pick-and-roll mechanic in a season

Athleticism

Lob City FinisherCatches and finishes alley-oops better than others.Finish 15 alley-oops in a season
PosterizerWill succeed at dunking on opposing defenders more often than others.Attempt or make 15 contact dunks in a season
Brick WallSets extremely effective screens and drains energy from opponents on pick collisions.Set 100 good screens in a season
One Man Fast BreakExcels at taking the ball coast to coast on a fast break.Score on the fast break 75 times in a single seasonGosunoob and NBA2KW say 75; one SGO list says 100
Quick ReflexesGet deflections and interceptions in games, and/or do the reaction drill at the training facilityNo exact number listed
BruiserThe physical nature of this player drains energy from his match-up.Set pick-and-rolls and make the defender push youNo exact number listed

Rebounding

Hustle RebounderAn elite rebounder known for chasing rebounds out of his area.Grab a large number of reboundsNBA2KW: 150 offensive + about 600 defensive; Gosunoob: 600 total with 150 offensive; SGO: 70 offensive + 250 defensive

Defense

Charge CardAdept at placing himself in position to win charge calls.Take 7 charges in a season
Pick PocketKnown for his ability to strip the ball from a ball-handler.Poke the ball loose 50 times in a season
Rim ProtectorAn elite shot-blocker who intimidates those around the rim, causing interior shots to be less effective.Block 80 shots in a seasonGosunoob and NBA2KW; SGO gives no number
Chase Down ArtistTerrific transition shot-blocker.Perform chase-down blocksNBA2KW: 25; Gosunoob: 7 in a season; SGO gives no number
Defensive StopperWhile playing on-ball defense, this badge drops various offensive skills of similarly positioned match-ups.Get 150 shot contests plus 25 to 50 good fast-break defense stops in one seasonNBA2KW: 50; Gosunoob: 25
Pick DodgerA slithery player who can get around screens easily.Use turbo to run through screens

Personality

Alpha DogTeam leader who takes it upon himself to lead his team to victory.Be the highest rated player in 20 consecutive games
Clutch PerformerSteps his game up in big games and big moments.Shoot over 40% in the final minutes of a game
Spark PlugComes off the bench or comes out of timeouts making big plays that can energize his teammates.Average 7 points per game off the bench over 6 straight games
EnforcerCan wreak havoc on the floor with tough and physical play.Make 10 hard, non-flagrant fouls in a season
Floor GeneralAn offensive leader who can help his teammates play better on offense while he's on the floorReach Playmaker discipline 18 and average 5 assists over 30 or more games
HardenedWill play through fatigue and injury without experiencing a severe drop in skill.Average 80% of the team's minutes over 20 straight gamesGosunoob adds Stamina and Durability 90
Defensive AnchorDefensive leader who helps his teammates perform better defensively.Reach Defender discipline 18 and play at least 30 games
Championship DNACan quickly see where double teams are coming from. Also steps up his game in playoff moments.Win an NBA championship
MicrowaveA player who heats up quicker than most.Make your player hot (two red rings) in 7 to 10 straight gamesSGO: 7 games; Gosunoob: 10
All-Time GreatStrives to be known as an all-time great.FGA well above assists (4:1 to 8:1 depending on position) over 15 consecutive games
Low EgoFGA less than about 2:1 versus assists over 15 consecutive games
ExpressiveHas no problems expressing his feelings.Celebrate every time the prompt appears
Legendary Work EthicFirst one to the gym, last one to leave and the hardest worker at all times.Accept the offer to shoot more before a game
Pat My BackImprove your performance in the five games after a motivational speech
UnpredictableEarn Laid Back or Expressive first, then answer in the opposite tone
WildcardBe as inconsistent as possible with your stats

NBA 2K17 badge unlocks

Badges had Bronze, Silver, Gold, Hall of Fame and Grand levels, and your archetype started you with a few. You earned Bronze by hitting the count below, then bought Silver and Gold with VC. Hall of Fame could not be bought: once a badge was Gold you had to earn it again by repeating the requirement at a much higher count (Sports Gamers Online's example: Dimer was 300 assists for Bronze, then 1,200 for Hall of Fame). Hall of Fame only existed on the badges your archetype could upgrade, and each archetype had one Grand badge. Counts are from Sports Gamers Online and Gosunoob; differences between them are noted.

Inside scoring

AcrobatCan attempt layups with few consequences.Perform reverse layups and change-shot layups in a seasonOne guide: 15 reverse + 5 change-shot layups; the other: 15 reverse layups or euro steps
Tear DropperExcels at making floaters and runnersMake 50 floaters in a season
Putback KingKnown for his ability to score baskets immediately off of offensive rebounds near the hoop.Score 50 times after offensive rebounds
Pick & RollerExcels as the roller in the pick & roll game.Score as the roller 100 timesOne guide says 100 to 200
Relentless FinisherTakes physical punishment on contact shots near the rim without severely impacting his energy.Attempt 75 contact layups/dunks in a season
Post Spin TechnicianDominates the post with spin and drive moves.Spin or drive out of the post 100 times in a season
Drop-StepperKnown for his ability to user the drop step move to his advantage in the post.Do 30 drop-step moves in a season
Dream-Like Up and UnderAttempt 50 up-and-under shots out of the post in a season

Outside scoring

Corner SpecialistKnown for his ability to knock down threes from the corner.Make 25 corner threes
Mid-Range DeadeyeKnocks down the contested shots from medium-range at very high percentage.Hit contested shots from the elbow inside the paintOne guide: 150 to 200; the other: 200
Deep Range DeadeyeKnocks down contested shots from deep range at a very high percentage.Hit 100 heavily contested deep-range shots
Limitless RangeCan knock down very deep threes better than most.Hit 50 threes from beyond the line
Difficult ShotsKnown for making tough shots off the dribble.Hit contested pull-ups and hop shotsOne guide: 100 to 200; the other: 150, counting step-backs and leaners too
Pick & PopperExcels as a pick & pop receiver.Score 200 times as the pick-and-pop man
Tireless ScorerA player who can spend a good deal of energy without losing effectiveness when attempting to score.Attempt 200 shots while exhausted
Catch & ShootHits stand-still shots off the catch at a high percentage.Take 100 shots off the catch in a seasonOne guide counts scores, the other attempts

Playmaking

Ankle BreakerCan cause his defender to stumble or fall with his dribble moves.Get a double move leading to a score 200 timesOne guide says the dribble combo must be followed by an assist. Hall of Fame needed 800 total assists (NBA2KW)
Flashy PasserKnown for throwing on-point flashy passes to his receivers.Throw 50 flashy passes in a season
Break StarterStarts fast breaks with accurate outlet passes.Throw 50 outlet passes after a defensive rebound
Pick & Roll MaestroThrows accurate passes and hits shots off screens at a high percentage while orchestrating a pick & roll.Call for 150 screens using the pick-and-roll mechanic in a season
Lob City PasserCompletes alley-oop passes at a high rate.Throw 50 alley-oops in a season
DimerAn elite passer known for hitting teammates in the correct position to score.Get 300 assistsOne guide says in a 30-game span; the other in a season. Hall of Fame needed 1,200 assists once the badge was Gold

Athleticism

Lob City FinisherCatches and finishes alley-oops better than others.Finish 15 alley-oops in a season
PosterizerWill succeed at dunking on opposing defenders more often than others.Attempt 15 contact dunks
Brick WallSets extremely effective screens and drains energy from opponents on pick collisions.Set 100 screens in a season
One Man Fast BreakExcels at taking the ball coast to coast on a fast break.Score 75 times on the fast break in a season
BruiserThe physical nature of this player drains energy from his match-up.Play physical: set pick-and-rolls and make the defender push youNo exact number listed

Rebounding

Hustle RebounderAn elite rebounder known for chasing rebounds out of his area.Get about 250 defensive and 75 offensive reboundsOne guide: 75 offensive + about 250 defensive in 30 games; the other: 600 total, 150 offensive

Defense

Charge CardAdept at placing himself in position to win charge calls.Draw 7 charges in a season
Pick PocketKnown for his ability to strip the ball from a ball-handler.Poke the ball loose 50 times
Rim ProtectorAn elite shot-blocker who intimidates those around the rim, causing interior shots to be less effective.Block 80 shots in a season
Chase Down ArtistTerrific transition shot-blocker.Perform chase-down blocksOne guide: 25; the other: 7 in a season
Defensive StopperWhile playing on-ball defense, this badge drops various offensive skills of similarly positioned match-ups.Get 150 shot contests plus 25 to 50 stops of the opponent's fast break in a seasonOne guide: 50 good fast-break defense; the other: 25
Pick DodgerA slithery player who can get around screens easily.Run through or go over and under screens until it unlocksNo exact number listed

Personality

Alpha DogTeam leader who takes it upon himself to lead his team to victory.Be the highest rated player in 20 consecutive games
Clutch PerformerSteps his game up in big games and big moments.Shoot over 40% in the final minutes of a game
Spark PlugComes off the bench or comes out of timeouts making big plays that can energize his teammates.Average 7 points per game off the bench over a 6-game window
EnforcerCan wreak havoc on the floor with tough and physical play.Get 10 non-flagrant hard fouls in a season
HardenedWill play through fatigue and injury without experiencing a severe drop in skill.Play 20 games in a row at 80% of the team's minutes or more
Championship DNACan quickly see where double teams are coming from. Also steps up his game in playoff moments.Win an NBA championship
MicrowaveA player who heats up quicker than most.Get hot on offense (two red rings) in 5 to 10 consecutive games
Low EgoHave FGA less than about 2:1 versus assists across 15 consecutive games
All-Time GreatStrives to be known as an all-time great.Have FGA well above assists (4:1 to 8:1 depending on position) across 15 consecutive games
Defensive AnchorDefensive leader who helps his teammates perform better defensively.Reach Defender level 18 and play 30 or more games
Floor GeneralAn offensive leader who can help his teammates play better on offense while he's on the floorReach Playmaker level 18 and average 5 assists over 30 or more games

NBA 2K16 badge unlocks

From 2K's official 2K16 badge guide. Skill badges had Bronze, Silver and Gold, which you bought with VC after earning Bronze. Stats must be earned by playing, not simming, and "in a single season" means stats do not carry into the next year. Wildcard and High Work Ethic cannot be earned.

Outside scoring

Corner SpecialistKnown for his ability to knock down threes from the corner.Make 25 corner threes in a single seasonMust shoot 40% on the last 25 made corner threes
Screen OutletExcels as the screener in the pick & roll game.Set 100 screens in a single season
DeadeyeCan knock down contested shots better than most.Make 60 contested jumpers from 15 feet or further in a single season
Limitless RangeCan knock down three pointers from deep better than most.Make 40 threes from outside 25 feet in a single seasonMust shoot 30% or higher on the last 30 long-distance makes
Bank is OpenExcels at banking in jumpers.Make 30 banked-in jumpers in a single seasonLayups do not count
Tear DropperExcels at making floaters and runnersAttempt 50 runners/floaters in a single season
Fade AceExcels at making fadeaway jumpers.Take 30 fadeaway jumpers in a single season
Shot CreatorKnown for making tough shots off the dribble after creating space to shoot.Take 150 pull-ups, spin shots and hop-step jumpers (including step-backs) in a single season

Inside scoring

Lob City FinisherCatches and finished alley-oops at a higher rate than others.Catch and finish 15 alley-oops in a single season
PosterizerWill succeed at dunking on opposing defenders more often than others.Attempt 15 contact dunks in a single seasonThe contact must be real and somewhat heavy
Relentless FinisherA player who can take physical punishment on contact shots near the rim without severely impacting his energy.Attempt 75 contact layups in a single seasonStrength needed: PG 45, SG 50, SF 65, PF/C 75.
Spin Lay-inExcels at making spin layups.Attempt 20 spin layups in a single season
Hop-StepperMakes hop-step layups at a higher % than others.Attempt 40 hop-step layups in a single season
King of EurosShines in his ability to make euro step layups.Attempt 40 euro-step layups in a single season
AcrobatCan change his shot in air and attempt difficult shots with few consequences.Attempt 15 reverse and 4 change-shot layups in a single season
Dream Like Up and UnderKnown for his ability to use the drop step move to his advantage in the post.Attempt 50 up-and-under shots out of the post in a single season
Post Spin TechnicianDominates the post with his ability to beat his defender spin and drive moves.Spin or drive out of the post 100 times in a single season
Drop-stepperKnown for his ability to us the drop step move to his advantage in the post.Drop-step out of the post 30 times in a single season
Post HoperatorExcels at making hop-shots out of the post.Attempt 20 hop shots out of the post in a single season
Post Hook SpecialistKnown for his ability to make hook shots from the post at a high percentage.Attempt 75 hook shots out of the post in a single season
Post Stepback ProShines in his ability to use the post stepback move to score in the post.Attempt 20 step-back shots out of the post in a single season

Playmaking

Killer CrossoverCan cause his defender to stumble or fall with crossovers.Attempt 200 crossovers or double crossovers in a single season
Spin KingpinCan cause his defender to get shock with his spin moves.Attempt 75 spin moves in a single season
Stepback FreezeAdept at freezing his defender with stepback moves.Attempt 75 step-back moves in a single season
Behind the Back ProCan catch his defender off guard with behind the back movesAttempt 75 behind-the-back moves in a single season
Hesitation StunnerUses hesitation moves to freeze his defender on the way to the basket.Attempt 75 hesitation moves in a single season
Master of In and OutA ball-handler known for breaking his defender down with in and out moves.Attempt 75 in-and-out moves in a single season
Pet Move ProAttempt 200 size-ups in a single season
Flashy PasserKnown for throwing accurate flashy passes.Throw 50 flashy passes in a single season
Break StarterStarts fastbreaks with accurate outlet passes.Get 250 defensive rebounds in a single seasonPassing Accuracy / Defensive Rebound needed: PG/SG 75/75, SF 70/75, PF/C 60/85
Pick & Roll MaestroThrows accurate passes and knocks down shots off the screen at a high percentage.Call for 175 screens using the pick-and-roll mechanic in a single season
Lob City PasserCompletes alley oop passes at a high rate.Throw 50 alley-oops in a single season
DimerElite passer known for hitting teammates in position to score.Get 200 assists within the last 25 games playedUnlike 2K15, you do not need to play 25 games first

Athleticism

One Man FastbreakExcels at taking the ball coast to coast on a fastbreak.Score on a fast break 50 times in a single seasonPG/SG: Passing Accuracy 75, Ball Control 80, Steal 75. SF: 70, 67, Defensive Rebound 75. PF/C: 60, 55, Defensive Rebound 85
Transition FinisherAdept at running the fastbreak and finishing at a high rate.Score on a fast break 75 times in a single season
BruiserThe physical nature of this player drains energy from his match-up.Height-to-weight ratio (metric height / lbs) of 0.905 or lower, at least 220 lbsCannot earn until 10 games in. Strength needed: PG 45, SG 50, SF 65, PF/C 75.
Brick WallSets extremely effective screens and drains energy on pick collisions.Get 100 "good screen" teammate events in a single seasonStrength needed: PG 45, SG 50, SF 65, PF/C 75.

Rebounding

Hustle PointsAdept at making shots immediately following offensive rebounds near the basket.Score 30 times within 2.5 seconds of an offensive rebound in a single seasonMust be the rebounder
ScrapperA hustle player who wins loose ball battles.Get 4 loose ball saves in a single season
Offensive CrasherAn elite defensive rebounder known for chasing rebounds out of his area.Get 150 offensive rebounds in a single season
Defensive CrasherAn elite offensive rebounder known for his ability to get through and around boxouts.Get 200 defensive rebounds in a single season

Defense

Perimeter Lockdown DefenderWhile playing on-ball defense, this badge drops Outside Shooting and Playmaking badges and offensive attributes of his match-up.Raise Defense discipline to level 16 and play 30 games
Post Lockdown DefenderDrops offensive post attributes of direct match up while playing post defence.SF, PF or C only: Defense discipline level 16 (PF/C) or 18 (SF), and play 30 games
Charge CardDraw 7 charges in a single season
Pick DodgerDoesn’t get caught up on screens very easily.PG, SG or SF with On-Ball Def IQ and Pick & Roll Def IQ at 80 or higher, and 20 games played
InterceptorMore adept at stealing passes than othersGet 50 "tipped pass" teammate grade events in a single season
Pick PocketKnown for his ability to strip the ball from a ball-handler.Get 50 "poke ball loose" teammate grade events in a single season
EraserAmazing shot blocker who drops interior scoring attributes of opponents while near the rim.Block 80 shots in a single season
Chase Down ArtistChases players down on fast breaks and effectively swats their shots from behind.Block 25 shots in a single seasonSpeed / Vertical / Block needed: PG/SG 80/80/65, SF 65/75/70, PF/C 58/70/75
On Court CoachRaise Playmaking and either Inside or Outside Scoring discipline to level 20

Personality

Championship DNAPlays at another level in playoff games. Can also see where double teams are coming from.Be the highest rated player, or earn Finals MVP for a team that just won the title
Alpha DogSteps his game up when his teammates are performing poorly.Be the highest rated offensive player on the team and play 60% of its minutes over a running 20-game window
Beta DogSteps his game up when an Alpha Dog teammate is out or is playing poorly.Be the 2nd highest rated offensive player and play 60% of the team's minutes over a running 20-game window
Prime TimeElevates his play in games of great significance.Play better in rivalry, power-team, playoff and old-team games than in regular gamesNeeds 6 such games within the last 100
Cool and CollectedA player who never goes on cold streaks.Never go frozen on offense across a running 10-game window
Road DogElevates his play when playing in road games.Play better on the road than at home over a running 15-game window
CloserSteps his game up in the 4th quarter and overtime when the game is closeShoot 50% or better on at least 40 field goal attempts in the final 40% of the 4th quarter and overtime, with the score within 10
Fierce CompetitorTake 50 field goal attempts at 50% or better when down 10 or more, in a single season
Spark PlugComes off the bench or out of timeouts making big plays that can energise his team.Average 8 points per game or more off the bench over a running 2-game window
EnforcerGet 10 non-flagrant hard fouls in a single season
MentorGets younger players focused in on the game when they commit mistakes.Reach Year 4
Heart and SoulRallies team when things are getting out of hand. Helps team stay focused.Reach Year 3 with the same team all three years
Floor GeneralAn offensive leader who can make his team better on offense by being on the court.Raise Playmaking discipline to level 18, play 30 games and average 5 assists in your career
Defensive AnchorDefensive leader who can make his teammates better defensively.Raise Defense discipline to level 18 and play 30 games
HardenedA tough player that will play through fatigue and inury without experiencing a sever drop in skill.Play 20 games in a row at 80% of the team's minutes or more, with Stamina at 85
All-Time GreatStrives to be known as an all-time great.Have a higher FGA-to-assist ratio than your position's line over 15 gamesPG 4:1, SG 4.5:1, SF 5:1, PF/C 8:1. You can lose it for Low Ego
Low EgoValues team success more than anything.Have a lower FGA-to-assist ratio than your position's line over 15 gamesPG 2:1, SG 2.5:1, SF 3:1, PF/C 6:1. You can lose it for All-Time Great
UnfazedCan maintain his hot streak throughout timeouts and breaks better than most.Get hot for 4 straight gameplay minutes, 3 different times, within the last 15 games
Volume ShooterA high volume of shots can heat him up but a lack of shots can make him cold.Take 35 or more shots 8 times in a single season
MicrowaveCan heat up with limited number of shots.Get hot on offense in 5 consecutive games
Gym RatGo to practice and do the drills; each drill moves you closer

Connections

FriendlyOutgoing and typically well-liked playerConnection with Giannis Antetokounmpo, Chris Bosh, Andre Drummond or Tony ParkerEither/or with Reserved
ReservedA quiet player that generally keeps to himself.Connection with Chris Paul or James HardenEither/or with Friendly
Legendary Work EthicWorks harder than the typical NBA player.Connection with Al Jefferson, Anthony Davis, Tim Duncan or Kawhi Leonard
Keep it RealResponds best to tough loveConnection with Paul George, Kevin Durant or John Wall
Pat My BackResponds best when coddled.Connection with Kevin Love, Roy Hibbert or Paul Pierce
Laid BackGenerally pretty chill at all times.Connection with Jimmy Butler, Marc Gasol, Rudy Gobert or Greg Monroe
ExpressiveHas no problem expressing his feelingsConnection with DeMarcus Cousins, Dwight Howard, Russell Westbrook or Allen Iverson
UnpredictableCan be erratic in his behavior.Connection with Carmelo Anthony or Ty Lawson
Mind GamesCan get into opponents head while guarding him.Connection with Chris Paul, Kobe Bryant or Gary Payton
SwaggerGets himself going by making big plays.Connection with DeAndre Jordan or Shaquille O'Neal

NBA 2K15 badge unlocks

The first game with badges (they replaced Signature Skills). Transcribed from 2K's official 2K15 badge guide, confirmed against two separate reposts of it. Stats must be earned by playing, not simming; "single season" means nothing carries over; any position can earn any badge unless noted. Skill badges were Bronze, Silver and Gold, with Silver and Gold bought using VC.

Outside scoring

Corner SpecialistMake 25 corner threes in a single seasonMust shoot 40% or better on the last 25 corner threes. A corner is where the baseline and sideline meet
DeadeyeMake 100 well-contested jumpers from 15 feet or further in a single seasonHarder on easier difficulty levels
Limitless RangeMake 30 threes from 26 feet or more in a single seasonMust shoot 30% or better
Bank Is OpenMake 30 jumpers off the backboard in a single seasonLayups, hooks, heaves and floaters do not count
Tear DropperAttempt 50 runners or floaters in a single season
Fade AceTake 30 fadeaway jumpers in a single seasonPost fadeaways count
Shot CreatorTake 200 moving shots (pull-ups, spin shots, hop-step and step-back jumpers) in a single season

Inside scoring

Lob City FinisherCatch and finish 15 alley-oops in a single seasonLayup or dunk
PosterizerAttempt 15 contact dunks in a single season
Spin Lay-inAttempt 20 spin layups in a single season
Hop-StepperAttempt 50 hop-step layups in a single season
King of EurosAttempt 50 euro-step layups in a single season
AcrobatAttempt 15 reverse layups and 4 change-shot layups in a single seasonBoth are required
Dream-Like Up and UnderAttempt 50 up-and-under shots out of the post in a single season
Post Spin TechnicianDo 100 post spins or drives in a single season
Drop-StepperDo 70 drop-step moves in a single season
Post HoperatorAttempt 20 hop shots from the post in a single season
Post Stepback ProAttempt 30 step-back shots from the post in a single season

Playmaking

Killer CrossoverDo 200 driving crossovers or 100 driving double crossovers in a single seasonYou have better luck within about 25 feet of the basket
Spin KingpinDo 75 spin dribbles in a single season
Stepback FreezeDo 75 step-back dribbles in a single season
Behind the Back ProDo 75 behind-the-back dribbles in a single season
Hesitation StunnerDo 75 hesitation dribbles in a single season
Master of In and OutDo 75 in-and-out dribbles in a single season
Pet Move Size-UpDo 75 size-up dribbles in a single season
Flashy PasserThrow 40 flashy passes in a single season
Break StarterGrab 250 defensive rebounds in a single seasonPassing Accuracy / Defensive Rebound needed: PG/SG 75/75, SF 70/75, PF/C 60/85
Pick & Roll MaestroCall for 100 screens as the ball handler in a single season
Lob City PasserThrow 60 alley-oops in a single season
DimerGet 200 assists in your last 25 games played, all in a single seasonYou cannot earn it in fewer than 25 games
Floor GeneralRaise Playmaker discipline to level 18, play 30 games and average 5 or more assists in your career
On Court CoachRaise Playmaker to level 20 and either Inside Scorer or Jump Shooter to level 20

Athleticism and rebounding

One Man Fast BreakScore on the fast break 50 times in a single seasonPassing Accuracy / Ball Control / Defensive Rebound or Steal needed: PG/SG 75/85/75, SF 70/75/70, PF/C 60/60 with Defensive Rebound 85 or Steal 65
Transition FinisherScore on the fast break 50 times in a single season
Hustle PointsGet 200 offensive rebounds in a single season
ScrapperGet 4 loose ball saves in a single season
Tenacious RebounderGet 400 rebounds in a single season
BruiserHeight-to-weight ratio (metric height / lbs) of 0.905 or lower, at least 220 lbs, and 10 games into the seasonStrength needed: PG 70, SG 75, SF 80. Not available to PF/C in 2K15
Brick WallGet 100 "good screen" teammate grade events in a single seasonStrength needed: PG 70, SG 75, SF/PF/C 80

Defense

Perimeter Lockdown DefenderRaise Defender discipline to level 16 and play 30 gamesPG, SG and SF only
Post Lockdown DefenderRaise Defender discipline to level 16 (PF/C) or 18 (SF) and play 30 gamesNot available to PG or SG
Charge CardDraw 7 charges in a single season
Pick DodgerOn-Ball Defensive IQ and Pick & Roll Defensive IQ both 80 or higher, and 20 games playedPG, SG and SF only
InterceptorGet 50 "tipped pass" teammate grade events in a single season
Pick PocketGet 50 "poke ball loose" teammate grade events in a single season
EraserBlock 80 shots in a single season
Chase Down ArtistBlock 25 shots in a single seasonSpeed / Vertical / Block needed: PG/SG 85/80/65, SF 80/75/70, PF/C 80/60/70
Defensive AnchorRaise Defender discipline to level 18 and play 30 games, in a season or your career

Personality and milestones

Alpha DogBe the highest rated offensive player on the team and play 60% of its minutes in a running 30-game windowCannot earn until 25 games are played; you lose it if you change teams or a higher rated player joins
Beta DogBe the second highest rated offensive player and play 60% of its minutes in a running 30-game windowCannot earn until 25 games are played
Prime TimePlay better in significant games than in regular ones, with at least 10 significant games per seasonSignificant games: rivals, power teams, playoffs, hometown visits and your former team
Road DogPlay better on the road than at home in a running 20-game windowNeeds at least 20 games
CloserShoot 50% or better in the final 40% of the 4th quarter and all overtime with the game within 10 pointsNeeds at least 40 field goal attempts in that stretch
Fierce CompetitorShoot 50% or better on 50 or more attempts when your team is down 10 or more
Spark PlugAverage 7 or more points per game coming off the bench in a running 6-game window
Volume ShooterTake 25 or more field goal attempts in 8 or more games in a single season
Cool and CollectedNever reach Frozen (two blue rings) in a running 10-game window
UnfazedStay hot (two red rings) for 4 straight minutes, 3 different times, within the last 15 games
MicrowaveGet hot on offense in 5 consecutive games
EnforcerGet 10 non-flagrant hard fouls in a single season
HardenedPlay 20 consecutive games at 80% or more of the team's minutesStamina and Durability needed: PG/SG/SF 90/90, PF/C 85/90
All-Time GreatHave a higher FGA-to-assist ratio than your position's line over the last 15 gamesPG 4:1, SG 4.5:1, SF 5:1, PF/C 8:1. You can lose it to Low Ego
Low EgoHave a lower FGA-to-assist ratio than your position's line over the last 15 gamesPG 2:1, SG 2.5:1, SF 3:1, PF/C 6:1. You can lose it to All-Time Great
MentorReach Year 4
Heart and SoulReach Year 4 with the same team all four years
SwaggerUse the ambient button in MyPark 50 timesThe only badge you can earn in MyPark or the Jordan Rec Center

Scene-based personality badges

FriendlyGive positive, excited responses in scenesEither/or with Reserved
ReservedGive careful, unsupportive responses in scenesEither/or with Friendly
Laid BackGive mellow, humble responses in scenesEither/or with Expressive
ExpressiveGive excited, arrogant responses in scenesEither/or with Laid Back
UnpredictableEarn Laid Back or Expressive first, then shift to the opposite style of response
Mind GamesGive extreme, over-the-top responses in trash-talk or team-joining scenes
Legendary Work EthicAgree to shoot around extra before games
Pat My BackImprove your stats over the next 5 games after a motivational speech
Keep It RealPlay worse over the next 5 games after a motivational speech

Before badges: Signature Skills (2K13 and 2K14)

Badges replaced Signature Skills in NBA 2K15. 2K13 had 31 skills and a player could have up to five; 2K14 added six more. Skills fired automatically in the right situation and there were no unlock counts in this era. Acrobat was later removed from 2K13 after an exploit with Euro Step three-pointers.

New in NBA 2K14

Pick & Roll MaestroBall handler who runs the pick and roll: a three point shooting boost right after the screen and better passes to the screener.
Flashy PasserFlashy pass penalty reduced by up to 60%.
Pick DodgerDoes not get caught on screens easily and counters the Brick Wall skill.
Tenacious RebounderUp to a 50% better chance of winning boxouts and poking balls loose on rebounds.
Screen OutletUp to a four point shooting boost when he shoots right after setting a screen.
One Man FastbreakSpeed, Quickness and Ball Handle boosted six points when he takes the ball coast to coast on a fast break.
LeBron Coast to Coast (pre-order exclusive)Four point boosts to Speed, Quickness and Ball Handle on a coast-to-coast fast break and a smaller contact penalty.

NBA 2K13 (31 skills)

PosterizerLooks for contact dunks in traffic. Needs a defender nearby and 80+ stamina; teammates get a temporary energy boost after the dunk.
Highlight FilmPicks the most spectacular dunk in the player's repertoire. Needs 80+ stamina; teammates get a temporary energy boost.
FinisherFinishes contact layups and dunks at a higher rate: the contact shot penalty is cut by 30%.
AcrobatChanges a shot in the air with a 40% smaller penalty, and hop, spin and euro layups get a 15% shot chance boost. Removed in a later roster update.
Spot Up ShooterBetter stand-still shooting 12 to 28 feet out: the early or late release penalty is cut by 30%.
Shot CreatorHigher percentage when he creates space off isolation moves, triple threat or drives into special shots; the defender's penalty can be reduced by up to 100% if the shot is taken within 2 seconds in the half court.
DeadeyeLate-arriving defenders have less impact; the release penalty can be reduced by up to 100% depending on how heavily he was guarded at the start.
Corner SpecialistStand-still, fairly open corner threes taken within a couple of seconds of the catch get a 5% shot percentage bonus.
Post ProficiencyDefenders fall for post fakes up to 50% more often; hooks and fades from 17 feet or closer get a 5% bonus.
Ankle Breaker30% more chance of forcing ankle-breaking falls, stumbles and recoveries on isolation dribble moves.
Post PlaymakerPasses out of the post hit the receiver on point and give him up to a 10% bonus on twos and 4% on threes when it would be an assist.
DimerPasses (not from the post) to an open teammate give him up to a 10% bonus on twos and 4% on threes when it would be an assist.
Break StarterAs the defensive rebounder, an outlet pass within 3 seconds has 50% less penalty.
Alley-OoperBig boost to the passer's passing attribute on alley-oops and a small catch bonus for receivers.
Brick WallPhysical screens that are harder to get through or around and can knock defenders down.
Lockdown DefenderNeutralizes most offensive signature skills of the player he guards (everything except Brick Wall and Floor General).
Charge Card50% better chance of drawing a charge, and teammates get a small energy boost on the call.
InterceptorBoosts Steal and Vertical on passes in the air within 9 feet of him.
Pick PocketMuch better strip chance on isolation dribble moves, a minor boost on long standing dribbles, and fewer fouls on on-ball steals.
Active HandsTwice as likely to strip the ball from a player in a shooting motion.
EraserEmphatic blocks that boost teammates' energy and lower the blocked player's shooting attributes by up to six points for up to a minute and a half.
Chase Down ArtistBlock, Vertical and Quickness boosts on fast breaks to swat shots from behind.
BruiserDrains about half as much energy again from opponents on contact in boxouts, backdowns and bumps.
Hustle PointsFor three seconds after an offensive rebound, boosts Shot Inside, Shot Close and Layup.
ScrapperBetter loose ball dives and boxouts (up to a 50% boxout win boost) and 50% better chance to poke away a rebound.
Anti-FreezeNeeds twice as many misses and turnovers to go cold.
MicrowaveGets hot in a hurry, in fewer made shots and good plays than other players.
Heat RetentionKeeps hot streaks through timeouts and quarter breaks; needs twice as many bad plays to cool off.
CloserIn the last 40% of the fourth quarter and overtime: up to 12 attribute points, a wider free throw release window, energy boosts in timeouts and up to 5% on moving shots.
Floor GeneralGives all teammates up to six points on offensive attributes while his team has the ball.
Defensive AnchorGives all teammates on the floor up to six points on defensive attributes while his team is on defense.

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