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SG · From Deep - 2K27 Pro-Am - HOF Season 35 Open Finals
Makes / attempts per zone · red = hot, blue = cold.
| Opponent | Pts | FG | 3PT |
|---|---|---|---|
| Liquid UndergroundG1 | 18 | 7/10 | 4/7 |
| Liquid UndergroundG2 | 15 | 6/14 | 3/9 |
| Type | Att | FG% | PPS |
|---|---|---|---|
| Left | 10 | 40% | 1.00 |
| Right | 8 | 50% | 1.38 |
| None | 6 | 83% | 2.00 |
| Type | Att | FG% | PPS |
|---|---|---|---|
| Wing | 12 | 58% | 1.50 |
| Middle | 6 | 17% | 0.50 |
| None | 6 | 83% | 2.00 |
| Type | Att | FG% | PPS |
|---|---|---|---|
| Left hash | 8 | 50% | 1.25 |
| Arc | 7 | 43% | 1.14 |
| Right hash | 6 | 50% | 1.50 |
| Paint | 2 | 100% | 2.00 |
| Circle | 1 | 100% | 2.00 |
| Type | Att | FG% | PPS |
|---|---|---|---|
| Halfcourt | 19 | 47% | 1.21 |
| Transition | 4 | 75% | 1.75 |
| 2nd | 1 | 100% | 3.00 |
| Type | Att | FG% | PPS |
|---|---|---|---|
| 11 to 17 | 12 | 67% | 1.67 |
| 18 to 24 | 6 | 67% | 1.67 |
| 6 to 10 | 4 | 0% | 0.00 |
| 1 to 5 | 2 | 50% | 1.50 |
| Type | Att | FG% | PPS |
|---|---|---|---|
| BH PnR | 13 | 38% | 1.08 |
| Iso | 6 | 50% | 1.17 |
| Catch-shoot | 3 | 100% | 2.67 |
| Cut | 2 | 100% | 2.00 |
| Type | Att | FG% | PPS |
|---|---|---|---|
| Standing | 15 | 33% | 1.00 |
| Dunk | 5 | 100% | 2.00 |
| Catch-shoot | 3 | 100% | 2.67 |
| Fade | 1 | 0% | 0.00 |
| Type | Att | FG% | PPS |
|---|---|---|---|
| Open | 8 | 38% | 1.00 |
| Contested | 6 | 17% | 0.50 |
| Wide open | 5 | 80% | 2.40 |
| Other | 5 | 100% | 2.00 |
Playmaking
Points created count points on shots this player set up. A grenade is a set-up that leaves the shooter 3 seconds or less against a contest.
Clutch
By quarter (PPS)
By game situation (PPS)
Shot map
Shot chart graphic
📊 Where TheBreakRunner ranks
among qualified guards🏆 Leads the qualified field in PPS.
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The score is rebuilt from tracked field goals, so free throws are not in it.